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Exploring control structures and data types in Rust


First, let's discuss control structures in Rust. 1. **If Expressions**: The syntax for an if expression is similar to other C-like languages. The conditional is followed by a block of code for the true branch. Let's try a simple example: ```rust fn main() { let x = 5; if x > 1 { println!("x is greater than 1"); } } ``` You can also add an optional else branch to handle the false case. ```rust fn main() { let x = 5; if x > 1 { println!("x is greater than 1"); } else { println!("x is not greater than 1"); } } ``` 2. **Loops**: Rust offers several looping constructs, including loops that iterate over a sequence, loop, while, and for. * **Loop**: A basic **loop** with a break statement to exit. ```rust fn main() { let mut counter = 0; loop { if counter == 10 { break; } counter += 1; println!("counter = {}", counter); } } ``` * **While**: A **while** loop, similar to loops in other C-like languages. ```rust fn main() { let mut number = 3; while number != 0 { println!("{}!", number); number -= 1; } println!("LIFTOFF!!!"); } ``` * **For**: A **for** loop is used to iterate over collections, such as arrays, slices, and vectors. ```rust fn main() { let a = [10, 20, 30, 40, 50]; for element in a.iter() { println!("the value is: {}", element); ``` liked the content? then leave your comment or handshake on the post. thanks

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